presents
WORLD 7
Level 1
There's a hidden 1-up above the second set of Question Mark blocks. It's
difficult to get.
There's another hidden 1-up just to the right of two normal blocks above a
pipe. Follow it down to catch it.
Kick the Koopa so he falls down the narrow gap between the skinny pipes. You
can then use the running room to fly up and left to a coin room.
Jump up off the back of the Koopa Paratroopa near the end for a 1-up near the ceiling.
Level 2
Several of the pipes lead here to lower sections. There are two main lower
sections, one underwater and one normal.
In the underwater section, if you're Frog Mario, you can hit the P-switch and collect the coins quickly. If you get 46 or more in this stage, a white Mushroom House will appear on the World Map with a P-wing.
There's a section where a long string of hidden Note Blocks appear. Hit them all, exit to the lower section, and then come around to the upper section again to cross. There's a hidden 1-up above one of the Note Blocks.
Level 3
After you get the first Starman, you can get continuous Starmen by running to
the right and hitting the blocks that contain them. If you're fast enough, it
is possible to stay invincible throughout this whole stage.
The P-switch is just there to try and prevent you from staying invincible.
Ignore it.
Level 4
You can fly over the wall at the beginning to get two 1-ups. You still have to
complete the stage, though.
Level 5
This is a confusing stage where you must go up and down between sections of the
level. There are some invisible blocks to hit which make platforms.
There's a couple of hidden 1-ups in this stage, one near the middle and one
almost at the end, both on the upper section.
Pirahna
Just do what you can to try not to get hit by all the plants here. If you
finish the stage, you get a P-wing.
Piranha 2
Finishing this stage nets you a Mushroom.
Mini Fortress
There's a P-switch in the first room. Hit it and look at all those pretty coins!!! There's also a door which appears which leads to a secret room. Inside that room, go down the pipe to find a Tanooki Suit. By the way, you can go back to the first room again and again to collect the coins over and over!
This is another one of those where-the-heck-is-the-exit stages. In the room with the checkered floor, fly up towards the left side to find a pipe in the ceiling.
Level 6
No secrets here, just lots of Directional lifts.
Level 7
Get the first Starman and then RUN to the right as fast as you can, and make
sure to get the Starmen in the blocks too. The difficult one is the one in the
overhang, try to do it fast.
Level 8
You can fly up and to the right at the beginning of the stage to make it
over a difficult section and find some Question Mark blocks.
When you reach the White Block, hold Down for 5 seconds to drop through.
Next to the pipe is a hidden pink Note Block which leads to Coin Heaven.
Just after the White Block, go down the left of a set of three pipes to find a
Hammer Bros. suit.
Level 9
This is one confusing structure. Lots of backtracking is required.
Near the start you see a long row of coins with a space in the middle of them, there's a hidden 1-up in that space.
Mini Fortress 2
There's a helpful Starman in the very first block.
Airship
Look at level 6.
Return to main page.
Look at level 8.
Page last updated: September 9th, 1998